Ricardo Morel
Unity Developer with experience in publishing games across multiple platforms (PC, WebGL, Android, iOS). I enjoy collaborating in teams, assisting other developers, and conducting code reviews.
Most Notable Projects
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★C# ★Unity ★Multiplayer ★FMOD
Scrap-Smuggling Space Shooter
My contributions:
★Added dodging and barrel rolling mechaincs
★Improved boosting and driving mechanics
★Object pooling for all projectiles and explosives
★Coded and implemented all sounds using FMOD
★Reworked entire AI system
★Implemented tons of abilities

★C# ★Unity ★Couch Co-Op
Couch Co-Op Survival Horror
My contributions:
★Team Leader of 4
★ Project Management
★Enemy and Boss AI
★Weapon upgrades system
★Ship crashing and Enemy Ragdoll systems
★Inventory system
Other Projects
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